Hello
Great news
,i go to try the v 1.1.245.1 now
other i wait the next version
edit:
Repport test v 1.1.245.1
- Import in loose ,without AO make error with the texture
- Import in loose mod ,with AO all work great ( with all optimize options enable)
some request :
In the "normal".OBJ : That seem the AO material eported as "d" is not used as AO map but to make transparent ?
other is not better to export the alpha channel from diffuse as opacity
eg : the plants in undersea.gr2 use the alpha from diffuse as opacity
in the "_AO".OBJ : can you delete the "opacity" material,we don't need it
and if you can export in _AO just one material and one uvw for all subsets ? (AO use just one diffuse (no alpha) map for the all room)
other that make me for the CT_body : 14 uvw maps and 14 materials (one by subset ,but the same material)
edit : one more thing
when exporting ,the editor can not write just the used materials by subset