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Old 06-01-12, 05:55 PM   #4176
Ducimus
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Quote:
Originally Posted by Armistead View Post
No, hadn't touched the sim file yet, but may use it for some tweaking, I could never adjust the sim file to get good waves, maybe you can tell me how.
I used to have the URL for a java applet that demonstrated wave attuenation and amplitutde very well. It allowed you to input values and watch the resulting wave, but i can no longer find it. This is the best i can find at the moment.

http://zonalandeducation.com/mstm/ph.../waveParts.htm

Naturally, you can't rely on just the sim.cfg file. Getting it right is a combination of the scene.dat file and small incremental values in the sim.cfg file.

Quote:
Course, these are more tuned, trying to get swells, but somewhat realistic...Course a host of other issues would be involved to mod i
Which is precisely why I left it alone. A lot could be solved by getting the right combination of wave attuneation and amplutude along with the scene.dat settings, but it opens a huge can of worms. So much so, I've never really thought the benefit was worth the cost in man hours to solve all the associated issues.
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