Hi guys. My priorities would be:
How are the ballistics and damage is modeled. Is it based on armor thickness and round penetration value, taking angle into account?
Are there internal components that can be damaged and/or knocked out?
Will the engagements be at historically accurate ranges?
Can you calculate range and dial it into the gun sights?
Basically will this be a sim, or more of an arcade game like WoT?
Carry on.
**The video above seems to have answered most of my questions...and the game looks awesome!