Quote:
Originally Posted by frau kaleun
IIRC there was a chart floating around for GWX3 that showed hit zones or something for all the ships in GWX, but I don't know that it included all the MFM ships (doubtful) or that such a chart exists.
That said, firing at a spot directly below the smokestack(s) is always a good bet if you're looking to cause some major damage. If it's an armed ship, aiming for directly below any gun emplacements may result in hitting an ammo bunker which can also cause more immediate extensive damage.
Another good spot is in the bow area, particularly in rough seas where the ship's forward momentum and the higher waves can cause it to scoop a lot of water in through the hole you punched. If you are using GWX, be aware that flooding will be the major cause of damage leading to sinking, and that takes time so unless you hit something that really goes *boom* in a critical way, patience is a must.
Aiming below a forward mast may also get you a hit in the spot where a bulkhead separates two holds or compartments, leading to flooding occurring in both, leading to a quicker sinking from fewer hits.
|
In the Maiks pages there is that chart, but it doesnīt includes the MFM ships.
The real U Boat commanders hadnīt all the information of the ships sighted; the same for the american commanders of fleet boats in the Pacific. In many cases, there wasnīt time to look the books, and all the process of targeting and aiming was pure improvisation...
Best regards.
Fitzcarraldo