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Old 02-08-12, 03:07 AM   #104
Karle94
The Old Man
 
Join Date: Mar 2009
Location: Norseland
Posts: 1,355
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Quote:
Originally Posted by TBear View Post
Karle i reply here since i hate hijacking other topics.

You asked if i wantet to try out some of your cruisers, the cool looking ones.

I give them a spin for sure....

I just have to change i few things in my campaign files to make sure everything works, or test results will be of abit. My entire game is moded for Japanese naval surface warfare lol...

You have one ship i realy realy realy would love to take our for a spin



That one is more than interesting.....

I get back to you when i rewamped my game...

Actualy i should get second install and just add the battleship surface campaign and tweak that one abit.....

Awsome work on the ships.....

TBear
I have AI Pensacola, Portland and New Orleans. If they work properly, thatīs a mystery. I have seen them docked in Pearl. Even sunk them a couple of times during live fire excercises. I will also make them playable. The Pensacola has been reworked due to new images. I noticed that the main deck was one deck too high. And that there is in facto no forecastle deck either. The New Orleans has been remade with a modified Brooklyn hull and superstructure. The Portland has a slightly modified aft superstructure. I could always make my Tone playable. Or give her over to Peabody if he`s interested. I see that the Kii has caught your eyes. She wonīt be as good as my Allied battleships. When I released her she was already 1,5-2 years old. I updated the cfg files and the crew coefficiency.

Cola:


Portland:


New Orleans:


New Orleans bridge:
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Find my mods here:
https://www.mediafire.com/folder/lzgciodldp58p/SH4_Mods
My SH4 blog here:
http://karle94.blogspot.com/
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