Ship Collision Damage Fix V0.9 Alpha
Collision with surface ships (being rammed by a destroyer) now results in a total loss of the Uboat or at least in a severe damage of the pressure hull (depending e.g. on mass, speed, and impact angle). Diving deep won't be possible after that.
Only SurfaceShip---PlayerUboat-Collisions are affected.
All other collisions (with shells, land, other objects and not related to the player Uboat) are not affected.
Fix can be found in JSGME ready format on my mediafire page (-> Hardcode fixes / Alpha testing) . It contains only a single Collisions.act file. Tested with V16A3, but should work with any version of Sh3.exe
Last edited by h.sie; 12-28-11 at 07:43 PM.
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