View Single Post
Old 09-21-11, 09:51 PM   #14
Madox58
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by Obelix View Post
Will be able to fix the problem of the magnetic detonators? This problem TheDarkWraith wrote here:
http://www.subsim.com/radioroom/show...71&postcount=1

In connection with such a breakthrough would be in addition to adding new models to put in order the available models .
I don't know the answer.
No Torpedo has a collision mesh so it's probably a hard coded thing as far as I know at this time.

I don't look much at how or why the Game works.
I'm only interested in the basics of the GR2 files as concerns adding new Units in a way that keeps us within Legal bounds.
  Reply With Quote