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Old 07-24-11, 10:37 PM   #37
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
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Quote:
Originally Posted by 0rpheus View Post
Jumping in with a related question here - in my TMO games, there's a crewman you can 'buy' who converts two of the ballast tanks to fuel tanks to improve surface range, but whenever I've 'bought' him and taken him out, it says 'skill disabled'. Come to think of it, it even says 'skill disabled' before you 'buy' him from the crew screen. He's in the right compartment, though I forget which one.

Anyone seen this, any ideas?
That is a leftover ability.I remember in the readme when Duci reworked the speeds and ranges he accounted for the extra range subs would have with ballast tanks.Basically, you always have that extra fuel, no need for the crewmember.I applauded this decision as it was standard if subs were going to far flung patrol areas.
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