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Old 04-11-11, 09:42 AM   #201
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
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Quote:
Originally Posted by Dignan View Post
I think it's for calculating AOB because it's got a button in the middle that links it to the TDC.
With the the Attack disck you can:

1: Determine the fastest course to intercept a reported contact

2: Determine a course and speed to waylay a reported contact

3: Determine the true course of a target from bearing and angle on the bow

4: Determine the angle on the bow of a target from bearing and course

5: Determine the angle on the bow of a target from its aspect ratio

6: Determine the range of a target from its mast height

7: Determine the speed of a target by plotting its position over time

8: Determine the speed of a target from its length

9: Determine the speed of a target with constant relative bearing

10: Determine the speed of a target with a changing relative bearing

11: Determine the speed of a target with two bearing and range observations

12: Determine the time for a target to reach a future bearing

13: Determine a perpendicular attack course to a target

14: Determine the distance to the track of a target

15: Determine an optimum speed for attack position

16: Determine the lead angle for a perpendicular attack with 0° gyro angle

17: Determine the torpedo gyro angle

18: Determine the torpedo run time

Last edited by stoianm; 04-11-11 at 12:19 PM.
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