Quote:
Originally Posted by Kuikueg
.... There are very good reasons why navies use the maneovring board...
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i have no doupt that there are very good reasons for navies using the manuevering board . in fact , i am sure that there are very good reasons .
i was talking for methods to use in our game ...comparing yours with mb's one.
for real maps ...yes,maybe triangle will become too small or too big, but if i was a navigator officer ,certainly, wouldn't ignore ''The Four Bearings Method'' (in case that triangle and drawings were 'in' my map)
Quote:
Originally Posted by Kuikueg
... I have not gone through the proccess it describes, but I suspect that the doctrine for using six bearings instead of four, which would be enough, comes from the need to compensate for the uncertainty of your own position.
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i have to 'dig' to find the manual for mb that describes the situation (find course-speed-range to target with bearings only) and i will sent it to you to have a look at it . you will see that it needs six bearings(with constant speeds and courses) for collecting only the target's data . it has nothing to do with the uncertainty of our own position.