Quote:
Originally Posted by Miika
One note, though: It seems that if you create the ship (or any other unit) as a result of another trigger, the other triggers won't react to this created unit. Anyone else has the same problem? Does somebody understand what I'm talking about?
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You have to include the new trigger for the new ship in the same dinamic group.
i.e: you create the d. group with the life-raft when the ship is sunk. You have to put the aproach goal (if is that what you whant to be the goal) in the same gruop, so you should have to put 2 objets in the group: the raft and the trigger.
I've done so in the campaing I'm actually creating for "semidynamic" campaign (if you sink that sub the next mission orders will be those, if you didn't detect the sub the mission is that..) and it works.
Also works for creating goals (critical or not) in the middle of a mission.
Hope I,ve explained well.