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Old 12-18-10, 02:38 PM   #156
TLAM Strike
Navy Seal
 
Join Date: Apr 2002
Location: Rochester, New York
Posts: 8,633
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Quote:
Originally Posted by Hitman View Post
I forgot to ask, is there actually any AI programmed for the tanks? Or will they simply be static objects?

Would be nice to have troops moving around in a random way, so that you have to wait until the last moment and get coordinates for your attack from a spy sat or a friendly air unit
What you could do it set a group of tanks as a dynamic group with several dynamic locations for when they are created by a trigger. That way when they appear they will appear in different spots.

Oh yea and watch out for the guns, Getting close to shore in the FFG will not be a very good idea anymore. Those 155mm guns have a huge range, around 11 miles for the regular round or around 20 miles for a rocket assisted round.
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