@LGN1: Currently thinking about repairs/detection:
I thought about a simple fix like:
If (REPAIRS) then RISE_DETECTION_PROBABAILITY
or similar. But: Let's assume the following situation: A destroyer is hunting you and throws depth charges everywhere without exactly knowing where you are. Let's now assume, one depth charge causes a minor and uncritical damage. In sh3, the crew immediately begins repairs. This is dumb in this situation and will rise detection probability and the destroyer now can locate you. In GWX life is hard for a kaleun even in the current state, but this change would make it impossible to escape from this situation. Only idea: Delaying the effect of repairs on detection, so that the user has enough time to order silent-running and thus stop repairs.
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