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Old 12-14-10, 03:07 PM   #7
TLAM Strike
Navy Seal
 
Join Date: Apr 2002
Location: Rochester, New York
Posts: 8,633
Downloads: 29
Uploads: 6


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Well this is what I would like to see:

Dangerous waters with a new graphics engine and better weapon engagement code (Especially for missiles).

The legacy DW platforms with the LCS, Burke Flt IIA, and P-8 added on the US Side and the Type 052C DDG, Type 054/054A frigates and Z-9C helicopter on the OPFOR side.

Iranian Kilos added.

Kilo realism increased, no TEST-71 in main rack (or in main rack but no wireguide unless fired in proper tubes). Missiles only in Tubes 1 and 2 on boats so equipped. Increased battery endurance. Proper MGK-400EM Sonar on Project 636 boats (four auto tracker + 12 manual, waterfall display), older analog MGK-400 remains for Project 877s.

An "AWACS or CVIC Mode" allowing for one player on each side in MP to play Fleet Command style with the AI units.

Multiplayer campaigns.

Large dynamic Silent Hunter style campaign.

Sub Command style user doctrine language for all platforms.

Weapon inventory tracking on multiple platforms in static campaigns.

Rejoin MP game in progress capability.

Limited sub comms in MP option. (as an option because unlimited sub comms would be nice for training new players.)

In game VOIP and text messaging linked to communications intercept and sonar for underwater comms.
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