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Old 09-29-10, 02:52 AM   #91
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
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Quote:
Originally Posted by DavyJonesFootlocker View Post
Actually it was the speed used in the script (10 knts I think) and the crew was well trained. Do you think any other mod, say e.g. Uboat Historical Specification mod may have something to do with it? PS: It was the second turn the boat made that the angle was too sharp and ran smack into the wall.
Thanks for the info.

When I am testing I am using an untrained crew that gives me a speed of just over 5knots 1/3 bells straight.
With Bremen, that second turn is very tight. I will be re-setting the waypionts for this one tonight and will take into account that most people will have trained crew so I must allow that turn to be achievable at speeds from 5 to 10knots if speed is 1/3 bells.

I must also take into account that turning rate is higher with trained crew. So a long slow turn, with trained and untrained crew will be different.
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