I am currently playing SH3 with fast flooding times as in GWX and the repair of the equipments takes, depending on the damage, some hours. I like that. An over 40 years old guy is jumping through his room like a child. Smiling.
At 12:00 I ran on a test naval mine. First, the flooding had to be stopped. Repairs of heavily damaged equipment (batteries) have not yet completely finshed 12 hours later. Tension.
Some long-time stability tests now and then it's time for a BETA.
Funny: it was one jump- and one floating-point-division command necessary to do the fix.
why did UBI not fix that?
Last edited by h.sie; 09-01-10 at 02:33 PM.
|