Quote:
Originally Posted by reaper7
Yes, but now hide all the stuff on TDW UI
See where I'm going I designed mine that you only have what you need on screen at the time you need it.
As for a larger scope, well the Obs scope takes care of that
|
well, the OBS is somewhat supplemental to me whereas the attack scope ist the real thing. Also it is easier to spot for the enemy...
Actually I need
everything you see on my scrot from HRI (+ the TAI-map) when it comes to battle.
- I cannot switch off the left part of the TDC as it holds the torpedo-speed switch (and there is no shortcut for using that as far as I know).
- I need the panel with the tube-switches obviously, although some functions have shortcuts.
- I need the right part of the TDC of course for depth, spreadangle etc..
- I can't switch off ERM/XO-dialogue for obvious reasons.
- I need dials for speed, course and depth.
- I cannot set aside the officers/command-panel either.
- I still have no space for the clock, let alone the wiz-wheel.
- I still can't see the periscope-indicator as it is covered already.
When the going gets rough I am busy with organizing the attack, plotting, metering, steering the boat. I don't want to be busy with pushing the UI around.
See, I do not propose a complete redesign, just tweaking the UI-elements a bit size-wise - and a larger scope