Quote:
Originally Posted by Seminole
One thing about these new ships is that some of them are mighty tough critters.
Last two patrols It took 4 torpedos to sink them and they still took hours to go down. It is a bit unnerving to have to hang around after an attack waiting for the Royal Navy to show up while you sweat it out . Now where did I put that torpedos destruction X2 mod?
Take a gander at the massive destruction on this one from today's patrol. 4 hits, any of which ought to have been fatal...still...2 hours to see her head for Davy Jone's Locker. (it is ok though... more uncertainity adds a bit of spice)
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It you're up to doing it yourself, try increasing the damage values in data\library\torpedo.zon using S3ditor. Setting the minimum effect to 250 and the max effect to 450/500 should result in faster sinkings. I don't recall which entries are for which torpedoes but there are only about 10 different types, so it only takes about 2 minutes to mod.