Quote:
Originally Posted by BIGREG
For the snorkel is a alone 3D model with annimation ( idem with periscopes,torpedos doors etc ) :
C:\Ubisoft\Silent Hunter 5\data\Submarine\NSS_Uboat7c\Submarine Parts\Room_EXT - Snorkle + Anim.gr2
i think we need to add a Ext_object dial in sensors.sim ( idem as periscopes ? )
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Activation of the SNorkel already has a Key Binding in the Commands.cfg
I dont think we need to add any controller to it in order to make it work.
QUESTION: Is the 3D Model the Hinged Type or Telescope Type Snorkel or do bo type 3D models exist?
I think the Telescoping Type Snorkel replaces one of the Periscopes.