Quote:
Originally Posted by HunterICX
I think it's the mod, I've noticed since that the bombs create somekind of explosion when they hit the ground (thought it doesn't blow up anything nearby) then 3 seconds later (my default delay) the bigger explosion and it causes targets to be destroyed.
perhaps tonight I'll launch a dogfight server for a short while before we start the mission to test what the hell is going on with the bombs and the delay.
I'll have a target (unarmed merchant ship) and you'll skip bomb it again with the same settings you used in the last mission
HunterICX
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Ah yes, "HFSX Mod cause bombs explode unexpectly." We've dismissed that claim.