Quote:
Originally Posted by Bellman
One small query regarding the new improved AI sonar sensitivity - I would have expected the manual para. 3.1.3 & 3.2.2 to read -
less than twice the range rather than 'less than half the range a human can detect a contact in the same conditions.'
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What's written is correct, but maybe it was a little ambiguous. What we're saying is that without any changes, the AI might not classify (and engage) a target until it's at half the range a human player would have detected the same contact. That's why stock AI is so easy to pick off. AI sonar sensitivity is boosted so that their detection/classification/engagement occurs at ranges comparable to a human adversary.
This is an older change--it probably came rather early in the 3 series.