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Old 06-05-10, 02:33 PM   #42
Sailor Steve
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Join Date: Nov 2002
Location: High in the mountains of Utah
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I still insist that Aces Of The Deep had the best damage management of any subsim ever. The damage screen was a blueprint of the u-boat, and if you clicked on it nothing happened. If you had damage, however, the damaged area would be circled, and if you clicked on the circle you would get a text screen of the Chief telling you about the damage and giving an estimated repair time. Simple, elegant and realistic.

Pascal's Damage Screen mod doesn't represent that exactly, but he got it as close as SH3 will allow.



http://www.subsim.com/radioroom/down...o=file&id=1240
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