Quote:
Originally Posted by KdF
Frame rate averages around 4.8 to anywhere around 7.
Tank pulls to right and left depending on the terrain. The greener/darker the actual ground below the grass, the more the pull. Heck of a long way to drive, and the shelling is incessant. The farther into the map you go ( I went to the 2 soviet Stugs) on the right top of the map after taking the city, the tank seems to start bouncing. The loader had a small problem constantly yelling "Ladden" without loading anything. I will try to get this to happen again. Only ran it once Gary, so tomorrow I will start again and hopefully get to log my findings if I get some free time.
Keep 'em Commin
(This is on the Gamerunner)
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Thanks KdF,
Your
fps is low and to be frank this is an issue that will be stock with Kursk
releases. But the good news is all of these issues except the "Ladden" issue
is primarily from the slow
Frames
Per
Second.
The "Ladden" issue is because the AI Gunner is trying to decide on what target to engage and changes rounds back and forth. The solution is when the AI Gunner becomes confused you need to take over and decide manually.
Thanks Kamerad, very helpful report for us.
ZW