Hi,
this is with this project topically my problem for which I have still found no solution.
The play engine loads the mask in the Map from the model file GR2.
What looks then in the Game-Map so:
I have corrected this mask in editor_locatin.cfg:
Then in the Game-Map it looks thus:
The island is not shown and the masks overlap.
I work on a solution!
Or does somebody have the catching fire idea, or have I overlooked something?
Greeting
thfeu58