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Old 04-11-10, 09:06 PM   #33
frau kaleun
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Join Date: Nov 2009
Location: Skyri--oh who are we kidding, I'm probably at Lowe's. Again.
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Quote:
Originally Posted by sergei View Post
Looks like there is.
It's an edit of the basic cfg.

About three quarters of the way down, there is a block that'll look like this

[AMMO_TYPE1];8.8cm SK C/35
Idx=1
Year=1939
Month=1
;AP=40
;HE=160
;SS=40
AP=0
HE=220
SS=0
Renown=0


I would say change AP=0 to AP=1.
Can it be that easy?

Tried it - my basic.cfg is edited for GWX Additional Ammo, so the "Ammo Type" settings for the deck guns looked like this:

Idx=1
Year=1939
Month=1
;AP=40
;HE=160
;SS=40
AP=0
HE=250
SS=0
Renown=0

I changed the AP from 0 to 1, and the HE from 250 to 249 (since the max rounds allowed is set at 250 further down in the file).

When I went out on my current patrol I checked in the weapons management screen and it shows that we have 1 AP shell and 249 HE on board for a total of 250.

Haven't had occasion to use the gun yet, so I don't know if it will "fix" the auto-loading when manned issue, but I think the chances are good if the only thing causing it was the absence of AP ammo.

I figure it's not "cheating" since they almost never hit anything with the first shot anyway.
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