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Old 04-05-10, 02:23 PM   #646
ZeeWolf
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Join Date: Aug 2007
Location: The Great NorthWest
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Quote:
Originally Posted by eddie View Post

Had noticed during the intial assault, that I was moving at a pretty good speed across open ground, when all of a sudden the tank would come to a halt, like I had hit a landmine, but there was no explosion. After a moment, I could proceed again. Happened twice, but not sure of exact location, simply because there are not a lot of landmarks on the Russian steppes,lol Don't know if it was the lay of the land, or if a problem with a map seam maybe?
Yes eddie I have encountered the exact same anomaly. I think speed and
low FPS causes this. The physics on low fps will not keep up and seams to
drop and loses timing in relation to the surface of the land. But once the frame rate increases seams to eliminate this confusing behavior.
This anomaly will appear when the fps is low and just starting out from
complete stop. Again same cause low Frame rate.

And don't worry you guys I will make sure that TvT will run on your computers and not just focus on the monster PCs - yet

I think a minimum requirement is stating to reveal itself and I think the
best thing is to focus on a CPU power of 3.0Ghz. That way the FSP
will have two directions: up from there and down from there.
And that CPU minimum is needed information for those who are setting
on the fence in apprehension.

Vor!

ZW
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