AI Attack pattern
Anyone been looking at attack patterns for the destroyers?
Right now only 1 has been implemented beside following a countact:
OperationSpiralSearchComm
if you look into ship-commander.aix, you will notice that more strategies were designed but commented out.
#OperationPlasterComm,
#OperationSinglePlasterComm,
#PineappleComm,
#RaspberryComm,
Some involve forces > 4 destroyers, some less.
My question is, anyone tried to look into these yet? If not I will, but asking first would allow me not to waste my time chasing a red herring.
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