Quote:
Originally Posted by Racerboy
Is there a way to get the goblin editor to give you the x,y,z coodinates of a position on a loaded 3D model? Like below, I loaded up the VIIa sub and I'm trying to get the coordinates of the center of the exhaust port. I move my mouse over the exhaust port but don't see any coordinates showing anywhere.
picture of GoblinEditor
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Handling 3D coordinates by hand is a very bad practice. The correct way is to have a dummy 3D object (and maybe attach controllers to it).