Quote:
Originally Posted by Kretschmer the IV
yessss... imagine the possibilities...
after sinking a merchant... you see the survivors crying for help.. then you decide, send a SOS for those poor souls, and give them something to eat..
Grants extra poitns for renown but increase risk of detection
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And the power of scripting could possibly do just what you said, depending on what scripting commands are available in the editor.