darn ao map looks good in s3d and not that good ingame....
it's the Hull AO map painted on the tower !!!
[UnitPart 1]
ID= Turm_Sen_Taka_1
Type= Sen_TakaConningTower ;Can only placed on unit parts slot of this type
NameDisplayable= Start of war Conning Tower
UnitPartInterval=NULL, NULL
ExternalLinkName3D= data/objects/Turm_Sen_Taka_1
HullTextureNameOverride=data/Submarine/NSS_Sen_Taka/NSS_Sen_Taka_T01.tga
HullLightmapTextureNameOverride=data/Submarine/NSS_Sen_Taka/
Turm_Sen_Taka_O01.tga so I changed this
HullNormalmapTextureNameOverride= NULL
MenuSilhouetteTextureNameOverride= Sen_Taka_1.tga
and.... :
a bit bright maybe but it's the right AO map now !
but now the sub has the tower ao map grrrrrrrrrrrrrrrrrrrrrrrrrr
keltos