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Old 01-22-10, 12:32 PM   #86
flakmonkey
Grey Wolf
 
Join Date: Jul 2006
Location: Staffordshire, Uk
Posts: 944
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Right im at work for the next few days so wont be doing much work on this, but for now its at a good stage, we now have open hatches all the way from the radio room to the diesels, basically the whole thing is up & running in game just with no animations.

Im still adding invisible blocking geometry so everything will appear solid, there will be no floating through walls in my compartments thankyou very much

I fired up sh3 and grabbed a whole screenshot flythrough of the new interiors, there are still a couple of areas with stretched textures or geometry intersecting from other compartments but that can all be fixed...These are all in-game pics...











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