Does anyone know if the first-person, running around the boat thing will be mandatory or optional?
I don't recall my skipper leaving the conn and running to the engine room every time he wanted a report. (and we were glad for that too!)
Looks like they still have a lot of 2D interfaces... I'd probably rather just use those. Hopefully they'll still have hotkeys to them.
If I had one wish for SH5 it would be for a better solution to the "update contacts" options. Right now, we can either turn them off completely (unrealistic, because in real life, the skipper doesn't plot dots... he has a tracking party for that) or turn them on and have a 100% accurate real-time representation of the situation... not far from using an external camera, and pretty unrealistic too.
My solution would be a "mark" button similar to the "Send data to TDC" button, except it sends the data to the plot. For instance, I'm looking at a contact in the scope and I estimate it's range and dial it in. Click the "mark" button and a time-stamped mark is placed on the plotter based on my range estimate and bearing. If I estimated the range incorrectly, I now have an incorrect dot on the plot. This would require the player (in 100% realism) to make his own range estimates manualy, without having to take the time to manually plot the dots since real skippers have people to do that for them.
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