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Old 11-25-09, 01:20 PM   #778
LoBlo
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Join Date: May 2006
Location: Texas!
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Constructive Criticism on the Ohio Trilogy campaign. Seems like 99% damage to the missile targets should be sufficient for a mission kill instead of 100% damage. Its very diffulcult to destroy all 12 targets, as there is a aspect of random error to the Trident flight profile enough to insure that at least one of the targets will not be 100% destroyed. Is this realistic? Well maybe in the most abstract of senses, but in reality, high value targets have multiple warheads designated to ensure destruction. Not to mention that the Trident has 7 re-entry vehicles (not one large warhead).

Perhaps it would be better to designate a 80% damage trigger to the target goal rather than a complete kill.

On a side note, for bug reporting for future installments of the game, does the RA team think its possible to fix the launch announcement bug for verticle launch tubes 13-16 where the game fails to announce the launches (seems like the voice triggers are missnumbered to the launch tube number so its does not trigger the launch announcement).
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