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Old 11-19-09, 12:52 PM   #1609
Ducimus
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Join Date: May 2005
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I didn't post this in the release post because it's super long and i don't think people read huge walls of texts. So im making this post here, and i'll try and get a moderator to link to it in the release post since i can't edit it myself.



Credits:
(Special thanks to Captain America and Vickers03 for providing the level of support that they have)

AntEater
- Aces roster mod with pre JANAC tonnage scores.

Anvart
- Submarine propeller fix
- Conning tower periscope fixes
- extendable SD radar antenna

AOTD|MadMax
- S-Boat and Narwhal engine sound fix

Captain America
- The TMO Hud mod you see today.
- historical prop rotation
- US Torpedo texture/ model overhaul
- Night Periscope texture

Captain Cox
- main menu background movie
- officers cap and crew uniforms
- smaller seabed rocks
- smaller seaplants (medium version)
- pull down speed chart mod


Capnscurvy
- US medals fix

Chomu
- mini chrono

CCIP
- initial commands.cfg development.

Developers@ubisoft
- For creating the game ive waited years to play.
- Providing help or insight and gnerally being available to occasionally help modders.

Dgrayson
- fixed the photo missions

Ducimus
- Too F'ing much.


Foofighters
- Narwhal class skin texture.


Günther Hessler
- Sounds borrowed from his "ultimate sound" mod pack


Jace11
- Taihosan Maru Fix
- Enchanced map labels
- Akitsu Rudder fix
- Killer of Jawa's


Jhereg
- High rez gramaphone fix, located in optional mod directory.

jimimadrid
- Compass Lubber line mod

kapitan_zur_see
- historical 4 bladed propeller fix

Kriller
- Enviormental texture upgrades
- No grainy PPF mod. (new version)
- various row (Kriller2?)

Kriller2
- Scene.dat file, and misc ROW files.
- Various files originating from Real Environments mod.

Hildofr
- nomograph

LeoVampire
- improved smoke and fire effects
- submarine and tower reflects
- being the textbook definition of "awesome person"

LukeFF
- realistic crew config
- "Hull Classification Symbols and Numbers Mod"
- IJN Type 13 Radar Fix


lurker_hlb3
- P38J Lighting
- hydrophone RPM det level adjustments
- SV radar
- Truk Harbor location and traffic.
- Troop convoy traffic


nautilus42
- Original AI Jap Submarine
- Original AI Germain 9D2 submarine


Nisgeis
- Zombie eye crew fix.


Nvdrifter
- Depth charge splash warning.

NYGM
- Additional AI visual nodes from an earlier version of the NYGM mod for SH3.
- Dolphin mod
- we had our disagreements, but i can't deny they had some awesome ideas, some of which I've used in TM.


Observer
- Conceptualized the new engine room configuration in fleet boats.

OakGroove
- Orders Bar gauges
- Orders bar HUD graphics
- TDC/ Torpedo/ bearing indicator interface graphics
- Submarine Interior graphics
- rec manual
- Flag textures

Othr
- 3d model used for conning tower emblems

Otto's
- manual range adjustment tweak

Pacific Aces Team
- misc crew sounds.

Payoff
- crash dive sound vocals
- Ahead 2/3rds sound vocals

scoochy
- slower smoke effects mod

SteveTRM
- Interior sound fixes

skwasjer
- For the most outstanding mod development tool to ever grace the Silent Hunter modding community.

Somnus
- base Atk periscope texture used.

swdw
- Sub diving mechanics based on his original work.

Syxx_Killer
- Fixed Oakgrooves TDC panel

Tater
- Taihosan Maru Fix
- Type13 Radar fix
- DD Yagumo
- Misc ship eqp corrections
- IJN Type 13 radar fix.

Vickers03
- Conning tower Steering wheel 3d model.
- control room dive angle fix
- Radar depth sound files

w_clear
- Environmental mod 5.0
- Various files originating from Real Environments mod.

WilhelmTell
- Submarine diesel engine sounds



Additional thanks, for providing helpful feedback during any beta release of TMO.

-AVGWarhawk
- Banjo
- dgrayson
- ElAurens
- epower
- RockinRobbins
- snakeyez77




Misc Credits:
(Works used in past versions of TMO, but are not present in current versions

castorp345
- Torpedo icon textures.

Captain Cox
- Nav tools
- periscope graphics.

Capnscurvy
- SCAF
- max optics

cdrake66
- developed new ordersbar icons specifically for TMaru (then FTT)

fullmetaledges
- medal changes/corrections mod

kapitan_zur_see
- No grainy PPF mod. (old version)

lethal
- Observation periscope texture

LeoVampire
- camera modfications X 2
- living breathing ocean mod
- Submarine pitch and roll mechanics
- airport/nav map mod.
- cloud fixes

ParaB
- Airstrike.cfg AI, skill level modifiers

Probex
- developed 9KM visibility scene.dat

Seeadler
- improved sky environmental effects mod
Environmental mod version 1.0

u56_Dragon
- Fixed intro screen

WernerSobe
- Natural Sinkings Mechanics 3.1

zAmboni
- Smaller Nav tools
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