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Originally Posted by The Bellman
RADM please excuse this 'first year' student framing a reply to a learned Professor
I am just on the foothills of learning about scenario design.
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About triggers-scrips, I am just a student.
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Just a couple of points.
Is there a work-around (lateral thinking) - if it is not vital that the trigger is the target but detection is the goal
then could cavitation be used as a substitute for launching ?
If AI Launcher is at depth where trigger induces speed increase and cavitation.
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When there is a "work around" it wasn't found by me yet.
The shooter is not AI but a multiplayer.
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Alternatively could trigger activate another land based target, which Launcher is preset to attack,
causing release of the only possibe use missile weapon.
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I dont think so, "attack"" trigger only fired when damage is done.
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Even if these thoughts are not on target your answer will be instructional. :hmm:
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I wonder? :hmm: