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Old 04-07-09, 08:39 AM   #1016
DarkFish
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Join Date: Aug 2008
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Quote:
Originally Posted by thyro View Post
Please could someone give me some tips on how to get a texture be applied on a 3D object.

ouside S3D I have an object with texture

On S3D when I import the object plus add its texture on the node it shows the object with the texture. But when I launch SH4 the object is black.

I don't know what I'm doing wrong...

S3D doesn't complain on object import and it shows the object with correct texture... so why SH4 doesn't show the correct texture?

Help!!!

Thanks
There are a number of things that could cause this. 1st, are you sure the uv2-map is textured right? just enable ambient occlusion map in S3D model preview to check this. maybe it's just the O01 texture that's causing the blackness.
2nd: SH4 doesn't seem to like it if the index of the texture is higher than the object's index. Look if the texture is placed above the object in the S3D tree (as it should) or below.
I've had this problem a number of times and usually it's one of these 2 problems that causes black textures.
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