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Old 03-16-09, 05:31 AM   #95
thyro
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Quote:
Originally Posted by keltos01
Quote:
Originally Posted by tomagabriel
@Pvt. Public

No. Sadly no success with the guidance logic so far.
I think the game engine can't compute guidance for high speeds.

This is why I used an unguided torpedo for my FliggendeTorpedo. I think, though I can't test it at the moment, that a speed of up to 150 mph could be possible.

We could mod the early types of missiles this way.

USS Cusk, the Navy's first missile-firing (diesel) submarine.

picture of a sub firing a modified v-1 :




http://www.regulus-missile.com/RegulusModels.html

what do you think ?

keltos

early german air to ground missiles :
http://en.wikipedia.org/wiki/Fritz_X
http://en.wikipedia.org/wiki/Henschel_Hs_293


I had the impression that was the way around ... the launcher was at bow not at aft... ok time to google for pictures
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