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Old 03-09-09, 02:07 AM   #343
mickey117
Gunner
 
Join Date: Dec 2008
Location: Australia
Posts: 92
Downloads: 85
Uploads: 0
wow

Quote:
Originally Posted by DarkFish
Quote:
Originally Posted by mickey117
well truing it into a gun is the onli way i think u could do it really idn we might have to ask around to see if any1 could do it
no need for asking around, I've just done it


One minor drawback: a gun with no shells won't turn, so the range finder actually fires at the target...
Reload time is 10000 seconds, and shell speed 100000 m/s so i doubt if anyone will ever see a shell coming from it.

BTW this is integrated into the main dat file, it isn't a seperate file or anything.
so if you (ivan/tom/sh427/polyfiller or anyone else on the team) want this for the yamato (or any other ship) you'd better send me the most recent dat & sim files as the files I currently have are already a few months old.
mate your a legend heyy so could try it out is there any way you send me either the shell mod or that one in a pm but thats only if ya want to if not im good with that
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SH3 WARSHIP MOD WITH GWX 3.0
> http://www.bts-mods.com/?page=sh3user=mickey117

PART OF SUPER SURFACE WARFARE MOD
> http://www.subsim.com/radioroom/showthread.php?t=144946

{FIGHT TO THE LAST SHELL}
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