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Old 01-08-09, 09:14 AM   #48
CaptSovhan
Swabbie
 
Join Date: Aug 2008
Posts: 9
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Quote:
Originally Posted by polyfiller
Peabody - many thanks. I have actually made progress since my last post and have indeed removed the conning tower from the config by doing just as you sucggest. I now get all equipment in all compartments to report as damaged in the damage screen and can be repaired...... but the real problem now is that the damage has zero effect on the function of the ship. Examlpes include; all engines destroyed or damaged, ship still make 28 kts. Radar damaged, still working and detecting targets. Deck gun destroyed ... still able to hit F6 for deck gun station and fire, although I believe the deck gun damaged / destoyred comes up when the AI conrolled secondary targets are knocked out. Also have had rudder transmission knocked out, yet can still alter course.

Anyone have nay idea why damage is not affecting ship functions ?
I think, the types of the damage zones for the engines, they must have the number 21 and 55...

It seem to linking with number between damage zones and the functions for slow down.


... I hate this... even more in the hell...

Quote:
Originally Posted by wildcard1988
how did u get ur gun crew 2 fire on their own because mine wont and it the only thing keeping me frm usin the mod
I've left the slots for customizing from user.

You can buy new crews in the office by drag and drop.

Last edited by CaptSovhan; 01-08-09 at 10:54 AM.
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