Quote:
Originally Posted by keltos01
btw I'm gonna try to make a bump map for the Jyunsen B first. Any idea where and how to fit it in the .dat ?
keltos
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You are the 3D man, not me. The only thing I have seen is the UVs that get loaded with the object and the material nodes that are linked to the 3D object, so I would assume it goes in one of those places.
Peabody
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