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-   -   Were are the submarines skins located? (https://www.subsim.com/radioroom/showthread.php?t=231760)

oscar19681 06-11-17 12:15 PM

Were are the submarines skins located?
 
I wanted to see if i could find the sub skins to see if i could mod it. But i cant seem to be able to find out where they are located.

Delgard 06-11-17 04:50 PM

Pink maybe? Oh, that was WWII. :D

Jace11 06-11-17 06:21 PM

They are in the unity assets bundles.

Unity asset bundle extractor works, or at least the version I have does. It's a little tricky to use, but you can export - then change - and re-import textures into the resources asset bundle.

Here's the skin for Tango class.

http://imgur.com/a/RyeZg

What I haven't been able to do yet is get textures to work in the override folder, so you are limited to a modded bundle which is pretty inconvenient for distributing any skins, and when patches arrive etc... till someone figures it out.

I might try something else, I may have got the directories wrong or messed up the file format/name etc when I tried the override folder.

zachanscom 06-11-17 08:10 PM

jace, have what type of material textures doe the game use, is it just rgb normal maps and greyscale speculars or is it one of those combined maps?

Jace11 06-12-17 03:47 AM

Separate diffuse, specular and normal.

Each of those also has an alpha channel too.

Format seems to be .dds DXT5 in the bundle, but I can only extract it as a .tga or .png cause of the extractor plugin.

MekStark 06-12-17 01:55 PM

format is tga and png, usually tga being diffuse and normal or specular being in png, all with alpha ofc as for example specular has glossiness in png's alpha

zachanscom 06-12-17 09:19 PM

thanks. i might like to increase specular contrast to give subs a wetter look

Waervyn 06-13-17 06:22 AM

As a person new to modding, how do I know where each part of the texture file goes?

Let's say I would want to draw a name or smiley or whatever on the side of the sub. How do I know where on the PNG I should draw that?

Thanks!

PL_Harpoon 06-13-17 06:44 AM

Quote:

Originally Posted by zachanscom (Post 2490825)
thanks. i might like to increase specular contrast to give subs a wetter look

Just keep in mind that they will be more glossy underwater too.

Quote:

Originally Posted by Waervyn (Post 2490889)
As a person new to modding, how do I know where each part of the texture file goes?

Let's say I would want to draw a name or smiley or whatever on the side of the sub. How do I know where on the PNG I should draw that?

Thanks!

I think you'll just have to guess. ;)

cookiemonste 06-14-17 11:04 AM

A little inspiration for you modders:
https://bluejacket.com/usn/images/sp..._greenling.jpg

cookiemonste 06-16-17 07:02 PM

Random question, is it just me, or are some of the russian subs a bit too light?

Ruslan 08-09-17 12:19 AM

Quote:

Originally Posted by cookiemonste (Post 2492071)
Random question, is it just me, or are some of the russian subs a bit too light?

Totally agree with You,skins for Soviet submarines should be more darker. Many photos confirm this.:Kaleun_Salute:

Julhelm 08-09-17 07:22 AM

It's an artistic choice in order to have the subs look more visually interesting than black featureless blobs.

Capt Jack Harkness 08-09-17 11:44 AM

Quote:

Originally Posted by cookiemonste (Post 2491317)
A little inspiration for you modders:
https://bluejacket.com/usn/images/sp..._greenling.jpg

Nice! Good counterpoint to the Sierra's shark teeth.

Side note, all the subs in game have panel lines between hull segments, I get that this was probably done to add visual interest like with the coloring on Soviet boats but at least on the Los Angeles we should see the anechoic tiling rather than the panel lines instead of both like we currently have.

The Bandit 08-09-17 11:57 AM

Quote:

Originally Posted by Capt Jack Harkness (Post 2505571)
Nice! Good counterpoint to the Sierra's shark teeth.

Side note, all the subs in game have panel lines between hull segments, I get that this was probably done to add visual interest like with the coloring on Soviet boats but at least on the Los Angeles we should see the anechoic tiling rather than the panel lines instead of both like we currently have.

Depends on how you look at it. I think USS Batfish (Sturgeon class) trialed the tiles as early as 1980, but I don't think other boats had them until 85 or 86 and I don't think it was "standard equipment" until the VLS boats were completed in the same time-period.


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