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-   -   [REL] Playable Russian Subs (https://www.subsim.com/radioroom/showthread.php?t=231690)

CaptainX3 06-12-17 08:01 PM

Quote:

Originally Posted by Jace11 (Post 2490695)
The russian weapon sprites were added in the beta patch. they work if you extract them

http://imgur.com/a/M3eHw


So, i've put the sprites in a zip so you can add it your mod, and anyone can download it and it should work in game as long as you've already installed the russian sub mod to your override folder.

https://www.sendspace.com/file/qx6v8l

Thank you!! This will be in the next mod update.

Where exactly did you extract these from?

Deepmoc 06-12-17 09:31 PM

Quote:

It might not be save game compatible. I'd recommend starting a new campaign. __________________
It occurs with a new campaign... Have done a mission.. then save.. ending the game then load savegame an then there it was..

BUT i have it not testet now with the new beta now..
Can be there the Error Source

CaptainX3 06-13-17 12:44 AM

Quote:

Originally Posted by Deepmoc (Post 2490827)
It occurs with a new campaign... Have done a mission.. then save.. ending the game then load savegame an then there it was..

BUT i have it not testet now with the new beta now..
Can be there the Error Source

I'm not able to reproduce this issue. Maybe the patch fixed it? I'm not sure.

CaptainX3 06-13-17 12:46 AM

Mod updated again :D

Badger343rd 06-13-17 06:40 AM

Whats in the latest update??

Deepmoc 06-13-17 06:43 AM

The Minimap now is fuctioning.. BUT the other Things are NOT solved..

The Letterr for the VLS are remaining doubled " Vertical Launch System,Vertical Launch System" beneath the Tube..

Then the Sub is Slower in the Map Campaign Screen.

ALL this after loading an Auto Save.


http://www.sturmjagd.de/cw1bug.jpg
Here now a Screen from this doubled Letters..

CaptainX3 06-13-17 09:34 AM

Quote:

Originally Posted by Badger343rd (Post 2490896)
Whats in the latest update??

I update the first post in this thread each time I update the mod :)

CaptainX3 06-13-17 09:35 AM

Quote:

Originally Posted by Deepmoc (Post 2490897)
The Minimap now is fuctioning.. BUT the other Things are NOT solved..

The Letterr for the VLS are remaining doubled " Vertical Launch System,Vertical Launch System" beneath the Tube..

Then the Sub is Slower in the Map Campaign Screen.

ALL this after loading an Auto Save.


http://www.sturmjagd.de/cw1bug.jpg
Here now a Screen from this doubled Letters..

Only way I know to fix this is to remove the entire Russian UI. It's in the Known Bugs section in the first post.

zippaway 06-14-17 03:52 AM

just a ?
 
are you going to add the surface vessels as playable?

CaptainX3 06-14-17 03:45 PM

Quote:

Originally Posted by zippaway (Post 2491185)
are you going to add the surface vessels as playable?

I don't have the slightest idea how to do that. I read someone else is playing with this, but I'm not gonna just swipe their work LOL.

EDIT: I just talked with the person trying to do this, and they're not having any luck, because the player's ship is always classified as a submarine. So, we'll have to wait for the devs on that one. But being that it's a submarine game, I wouldn't assume they'll do it.

CaptainX3 06-14-17 07:24 PM

Mod updated.

Capt Jack Harkness 06-15-17 02:47 AM

Is there any kind of system for charging the batteries in the diesel subs or do they have unlimited endurance?

CaptainX3 06-15-17 07:36 AM

Quote:

Originally Posted by Capt Jack Harkness (Post 2491530)
Is there any kind of system for charging the batteries in the diesel subs or do they have unlimited endurance?

Not that I could find. Apparently the devs didn't expect us to mod in playable diesel subs quite so fast LOL. I think I'd need their help to mod in something like that.

Capt Jack Harkness 06-15-17 04:03 PM

Yeah, I was curious because I've never caught an AI diesel sub snorkeling either. I guess the assumption is that any encounter would happen within their battery range.

zippaway 06-15-17 05:05 PM

was woundering
 
on the red october is there a way to switch between pull potions i meant from reguler drive to Caterpillar? that way if one gets damage you could switch to the othe like in the movie?


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