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-   -   Radio reports: nautical time or GMT? (https://www.subsim.com/radioroom/showthread.php?t=241147)

XenonSurf 05-12-19 02:00 PM

Radio reports: nautical time or GMT?
 
Hi,
the radio reports about convoys you receive in the captain's log (in TWoS, or in a modlist with TDW NewUIs + OHII), are they in nautical time or GMT? It's been several times now that I missed a convoy, so maybe I'm always 1 hour late or in advance :)
I never change the standard GMT setting and recently I'm only about 50% successful when intercepting a ship or convoy, therefore my question, and of course my failures could have other reasons.


Also, in my modlist with TDW NewUIs 7_5_0 + OH2 the 'Radio Contact Range' which is the number you can change in the upper right icons on the NavMap doesnt' seem to take effect: I still receive contacts more than 800 km away when I set it to 250 or 500. Is it broken?


Thank you,
XS

bstanko6 05-12-19 02:55 PM

I always go by GMT and I have been successful. But I think you have been playing with a vanilla version? Correct? It may be different.

XenonSurf 05-12-19 03:50 PM

Quote:

Originally Posted by bstanko6 (Post 2608975)
I always go by GMT and I have been successful. But I think you have been playing with a vanilla version? Correct? It may be different.

Thanks to feedback, bstanko6 !
Yes, with a special modlist, but should be the same as TWoS in this regard. Here it is:


-----------------------
Accurate German Flags
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
Dark_Observation_Scope_from_TWoS
SteelViking's Sky Banding Mod
Water reflections intensity varied by available sunlight by TheDarkWraith
SH5_7A_Conning_Fix
Fix clock rear torpedo room VIIA
Fuel Gauge WoGaDi_SteelViking's Interior
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equip_Upgrades_Fix_1_4_AFFOE_151
Equipment_Upgrades_Fix_v1_4_Patch_1
Equip_Upgrades_Fix_1_4_Patch_1_AFFOE_151
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
EUF_UBoat_FX_v0_0_3_ byTheBeast
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
FXU_0_0_22_Ship zon Files v2
MightyFine Crew Mod 1.2.1 Stock faces
STOCKGAME_ADJUSTED_Stormys DBSM SH5 v1.3 Basemod
STOCKGAME_ADJUSTED_Stormys DBSM SH5 v1.3 additional crew sounds beta6
NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_Sjizzles_Charts for NewUIs from TWoS
NewUIs_TDC_7_5_0_FIX_Message_English_XOTDC_Auto_Ma nual_TDC
NewUIs_TDC_7_5_0_New_radio_messages_German
Automation Scripts for Stock Game
IRAI_0_0_41_ByTheDarkWraith
IRAI_0_0_41_Inertia_Damage
R.E.M_by_Xrundel_TheBeast_1.2
R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible
OPEN HORIZONS II v2.5
OH II v2.5 Grid Request fix Patch SH5
Trevally Harbour & Kiel Canal Pilot v3.1
Trevally Tutorial - All v0.2(for OHIIv1.3)
TDW_No_Contact_Colors_1_1_0
TDW_No_Contact_Tails_1_1_0
TDW_Waypoint_Contacts_No_Symbols_1_1_0
Map_Tools_ADJUSTED_from_TWOS
IO_StrategicMap_7_5_0_for_TDWv750_ADJUSTED
IO_MapCourseLine_normal pencil_mod
DeckGun Friendly Waves
ChangeBase_23ndFlotilla_LaSpezia (START IN MEDITERRANEAN SEA MOD)
STOCKGAME_ADJUSTED_R.S.D. - Reworked Submarine Damage_5.x.x by vdr1981 (LESS DAMAGE)
R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface)_from_TWoS
-----------------------


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