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-   -   The MaGui mod - Final version (https://www.subsim.com/radioroom/showthread.php?t=166320)

makman94 03-27-10 01:27 PM

The MaGui mod - Final version
 
The MaGui mod (Manos Gui mod) - Final version
-----------------------------------------------------------

UPDATED: 20/11/2010
http://i965.photobucket.com/albums/a...troscreen3.png
MaGui F
----------
This is the final version of MaGui.After about two years working on the Olc's gui (Olc gui 127 was the base) i ,gladly, presenting you now the final version of MaGui.



Many FAQ questions ,
such as how the RAOBF wheels work (for example,look at post 413) ,are allready answered in this thread.



note1: ''MaGui F'' is NOT a patch for any previous versions.remove the previous version and install the last one.DON'T mix things with previous versions !

note2: it is included (in .rar) the ''FM_NI_Fix_for_MaGui F'' that is making ''MaGui F'' compatible with the Flakmonkey & DD's interior mod(
[REL] Fm_NewInteriors v1.0...).read its readme carefully for the proper installation.
and the ''
CT_FM_NI_Fix_for_MaGui F'' that is making ''MaGui F'' compatible with the Lucagaeta's Open Conning Tower mod([REL]Full open the Conning Tower Hatch 0.9.3).read its readme carefully for the proper installation.

note3: Also, included , three sets of filters (green-yellow-red) for the scopes and binoculars (jsgme ready) and some other stuff to explore...

note4: For the gwx3 players only : Always use the ''TMT v2'' mod with MaGui.
For the NYGM players only : Always use the ''TMT -NYGM version'' mod with MaGui .


note5: At the start options of game ,you must have the ''Manual Targeting System'' CHECKED and the ''No Weapon Officer Assistance'' UNCHECKED.

--------------------------------------------------------------------------------------

The MaGui mod was a non stop effort to make a gui which will not 'compromise' anything. the ''so...so'' solutions has no place in MaGui.everything in MaGui has been done with extreme attention to detail and to the higher,as possible, level of accuracy to everything.every dial ,every tool and the optics (you just experience the real view of objects looking through MaGui's optics) are made and checked with care and passion.
MaGui's top priority is the manual targeting so this mod is not recommended to players that are not familiar with manual targeting.However,you can find at optionals files a mini mod that enables the weapon's officer ability to give you the torpedo solution data for the target.


i wish to all of you huppy hours with sh3+MaGui

and i want to specially give thanks (and congratulations) to:


Skwasjer for his amazing (the best tool ever made) S3d tool and to JScones for his amazing ''JSGME'' tool.
*Without these two tools a lot of mods (not only MaGui) will never have been built !
and to

Onelifecrisis for his OLC GUI 127.MaGui mod is builted on OLC's amazing gui
and to

Karamazovnew-Carotio for the code about the working tdc button (One of the best additions in game!)




CREDITS
------------
Most of all , i want to thank Onelifecrisis who gave us the best gui ever made for sh3
Mikhayl for his excellent ideas in ACM Gui (took it one step forward)
Geosub1978 for the real data at periscopes and for his great participation at making the shooting bearing's tables
Karamazovnew (code for the working TDC button)
Joegrundman (dragable chrono,u-jagd tools)
HenriII (worked the files for adjusting the german languange for MaGui)
Hitman (attack disc graphics,plotter tool and for infos-tips that he,gladly, gave me
)
Latemail (speed,depth,compass dials)
Malloy (ruler)
Fader Berg (diabetes,protractor and nomograph tools)
Storm (fining the look of aob rings)
Verte (navmap paper layer)
Pisces (3-bearing aob finder tool)
Ducimus-Captain America-Conus00 (i used their images as bases for creating the map tool's buttons)
Phoenix1957 (used images as base on some shortcuts icons)
NGT,Magic1111 (testers)


--------I hope that i haven't forgot anyone.if you feel that you are not credited ,please pm me----------


Can be found at my mediafire page and at Subsim's download section


20/November/2010


Makman94


PICS:

Nav map :
http://i965.photobucket.com/albums/a...ere94/01-1.png
Nav map tools :
http://i965.photobucket.com/albums/a...ere94/02-1.png
Huge compass at nav map :
http://i965.photobucket.com/albums/a...ere94/03-1.png
Front side of attack disc :
http://i965.photobucket.com/albums/a...ere94/04-1.png
Back side of attack disc :
http://i965.photobucket.com/albums/a...ere94/05-1.png
Attack map and TDC :
http://i965.photobucket.com/albums/a...ere94/07-1.png
Attack Scope :
http://i965.photobucket.com/albums/a...ere94/08-1.png
Attack Scope with torpedo settings panel showing :
http://i965.photobucket.com/albums/a...phere94/09.png
Attack Scope with AOB rings showing :
http://i965.photobucket.com/albums/a...phere94/10.png
Obs Scope with torpedo settings panel and TDC showing :
http://i965.photobucket.com/albums/a...phere94/13.png
Obs Scope (night view) :
http://i965.photobucket.com/albums/a...phere94/14.png
Shooting bearing Tables :
http://i965.photobucket.com/albums/a...phere94/15.png
UZO :
http://i965.photobucket.com/albums/a...phere94/16.png
Binoculars :
http://i965.photobucket.com/albums/a...phere94/17.png
Deck gun :
http://i965.photobucket.com/albums/a...phere94/18.png




Darkbluesky 03-27-10 05:04 PM

Wonderful! Still better.

Not sure about the rusty look for me, but the dials' used look, pointer and other features are really good. This GUI is the top for me. Thanks!

If only you could do a Luca's "Conning Tower Open Hatch" fix... I guess it is better to wait to a FM_NI compatible/final version of Luca's mod before make a fix for this. But I can't wait!

comet61 03-27-10 05:18 PM

Magui 3 Salvo selector
 
Everything is great except that the Salvo Selector Mod doesn't seem to work. Loaded per instructions and did a few other type tweaks to no avail. I haven't tried the type II one yet. Tried loading in various different orders with the other mods (FM, Stealth, MEP, etc...). Not sure. Made sure that the directories were correct. Tried the type XXI, IX and VII. No go....

But I do like the new look. The other fixes and mods are working great. Love the giant compass...!!:yeah:

Buck_O 03-27-10 09:19 PM

Love it! thanks Makman94:up:

Rubini 03-27-10 10:18 PM

As always a very good mod!
Thanks mate!:up:

Flopper 03-27-10 11:21 PM

Quote:

Originally Posted by comet61 (Post 1336987)
Everything is great except that the Salvo Selector Mod doesn't seem to work. Loaded per instructions and did a few other type tweaks to no avail. I haven't tried the type II one yet. Tried loading in various different orders with the other mods (FM, Stealth, MEP, etc...). Not sure. Made sure that the directories were correct. Tried the type XXI, IX and VII. No go....

But I do like the new look. The other fixes and mods are working great. Love the giant compass...!!:yeah:

Just downloaded, loaded the type 7 salvo, worked fine. Hate to ask the obvious, but did you select the salvo switch?

Makman... looking good! :salute:

Buck_O 03-28-10 12:10 AM

Makman94

A question for you. Do you know if MaGui 3 will work with Anvarts new mod.
GWX_DFa-Flags&Pens_2010, plus Patch_compat_2_DD_OH_V3.09 and if so what install order would you recommend?

http://www.subsim.com/radioroom/showthread.php?t=165617 ...

I'm currently trying it out & it seems to work fine except I cant get the pennants to raise (yes I'm tryng it while only in port). Below is the order I installed

DD_OH_3.09
GWX_DFa-Flag&Pens_2010
Anvart FM30_UpDown_final
MaGui 3
Patch_compat_2_DD_OH_V3.09
FM_NI_Fix_for_Magui 3
DD_OH_V.309_Fix_for_Anvart_FM30_UpDown

Myxale 03-28-10 01:10 AM

Quote:

Originally Posted by Darkbluesky (Post 1336968)
Wonderful! Still better.

Not sure about the rusty look for me, but the dials' used look, pointer and other features are really good. This GUI is the top for me.

Well said. The details are amazing! Kudos!:rock:

Vermin 03-28-10 02:44 AM

"optional-stopwatch with speed lines"

Thankyou very very much.

This is truly awsome!

Regards

Vermin

el cheguevara 03-28-10 03:49 AM

Top notch stuff mate, had a feeling a v3 would be out. Reworking my zoom and aob disc mod to inlude the observation periscope aob disc instead of olc's attack scope aob disc.

comet61 03-28-10 03:49 AM

Salvo switch
 
OK...Got it fixed. Folder SNAFU....:damn:

Pisces 03-28-10 07:15 AM

Makman94:

What things did you change in the language files? I understand from the readme/install you only worked with the english language files? German (and French) won't work correctly? What could happen if I have the german language files selected in the options? If it is not too much work I'll see if I can make the corrections (for German only, sorry, my French skills are like 'Allo Allo' ).

IFRT-WHUFC 03-28-10 07:20 AM

Was hopeing!
 
This was a widescreen version! but nevermind! Awesome Job Mate!

Rick.

KL-alfman 03-28-10 05:53 PM

thx for this great GUI, makman! :salute:

will load as soon as in port again.
hope, you don't mind that I posted one pic in the SH5-board.

makman94 03-28-10 08:30 PM

thank you all guys !
i am really glad that you like it :up:

Quote:

Originally Posted by Darkbluesky (Post 1336968)
Wonderful! Still better.

Not sure about the rusty look for me, but the dials' used look, pointer and other features are really good. This GUI is the top for me. Thanks!

If only you could do a Luca's "Conning Tower Open Hatch" fix... I guess it is better to wait to a FM_NI compatible/final version of Luca's mod before make a fix for this. But I can't wait!

hi Darkbluesky, you can use the correspoding images from MaGui 2+ if you don't like the rusty panels.it is easy to customize your MaGui as the positions of items is not changed
about Luca's mod...the truth is that i am not following the development of all these mods . give me a link to its final version and i will look at it



Quote:

Originally Posted by Buck_O (Post 1337364)
Makman94

A question for you. Do you know if MaGui 3 will work with Anvarts new mod.
GWX_DFa-Flags&Pens_2010, plus Patch_compat_2_DD_OH_V3.09 and if so what install order would you recommend?

http://www.subsim.com/radioroom/showthread.php?t=165617 ...

I'm currently trying it out & it seems to work fine except I cant get the pennants to raise (yes I'm tryng it while only in port). Below is the order I installed

DD_OH_3.09
GWX_DFa-Flag&Pens_2010
Anvart FM30_UpDown_final
MaGui 3
Patch_compat_2_DD_OH_V3.09
FM_NI_Fix_for_Magui 3
DD_OH_V.309_Fix_for_Anvart_FM30_UpDown

hi Buck_O,

go to files of ''FM_NI_Fix_for_Magui 3'' and open the commands_en.
find there the [Cmd418] and [Cmd429] and add the red lines like this:

[Cmd418]
Name=DGuns_Update_target
Ctxt=1
Key0=0x22,Cc,"Ctl+PgDn"
Key1=0x22,C,"PgDn"
Key2=0x21,C,"PgUp"


[Cmd429]
Name=AAGuns_Update_target
Ctxt=1
Key0=0x21,Cc,"Ctl+PgUp"

your installation order is:
1.GWX_DFa-Flag&Pens_2010
2.FM30_UpDown_final
3.DD_OH_V3.09_20091209162038
4.FM_NewInterior_V1.0
5.FM_NI_Fix_for_Anvart_FM30_UpDown
6.MaGui 3
7.FM_NI_Fix_for_MaGui 3 (with the edited by you commands_en)

i didn't test it ,just looked at the files so tell me if it worked


Quote:

Originally Posted by Pisces (Post 1337596)
Makman94:

What things did you change in the language files? I understand from the readme/install you only worked with the english language files? German (and French) won't work correctly? What could happen if I have the german language files selected in the options? If it is not too much work I'll see if I can make the corrections (for German only, sorry, my French skills are like 'Allo Allo' ).

thank you very much Pisces !:up:
if you play with german language ,the game simply use the german files (of gwx,nygm,wac,lsh3) and you will 'miss' some commands and some text phrases or panel's logos
the commands_de is not a problem although i am not sure about this. at some tests i made ,i had simply rename the commads_en to commands_de and all worked fine so i don't know why the game uses different files for the commands.can anyone confirm that it is ok to just rename the commads_en to commands_de ?
about the de_menu and de_help is not a problem for me to send you the changes i made at the english files(are not many) and see if you can adjust the german files.do you want me to send you the changes after all ?

Quote:

Originally Posted by IFRT-WHUFC (Post 1337601)
This was a widescreen version! but nevermind! Awesome Job Mate!

Rick.

:DL......that needs a lot of time Rick (and not a job to be made by one) and i haven't study yet the changes that must be done at menu_ini
maybe...at the future ....


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