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-   -   Saving the Bismarck (https://www.subsim.com/radioroom/showthread.php?t=232331)

Jelkan 07-04-17 03:28 PM

Saving the Bismarck
 
Hello folks,

So i started playing SH5 again in hopes to find and save bismarck in the campaign..but after several hours of searching, im starting to think this is not possible-.-'

Has anyone or does anyone know if bismarck can be saved in campaign?

Br.

Jelkan

Cybermat47 07-04-17 06:05 PM

Do you have TWoS installed? I got radio messages with that mod that lead me to the KGV and one of the heavy cruisers after the battle. It's very likely that you could follow the radio messages to find the Bismarck and protect her.

Jelkan 07-05-17 01:21 AM

Yes, i have TWoS
got lots of messages, but couldn't find her or any warships in any of the grid quadrants,

maybe the script ends up broken if you save and reload?

vdr1981 07-10-17 05:22 PM

Bismarck will sail up to her first and final mission in TWoS at the appropriate date indeed but I don't think that it will be possible to save her because her voyage ends in the Bay of Biscay with numerous Royal Navy warships in the area...

XenonSurf 07-08-18 02:05 PM

Quote:

Originally Posted by vdr1981 (Post 2499077)
Bismarck will sail up to her first and final mission in TWoS at the appropriate date indeed but I don't think that it will be possible to save her because her voyage ends in the Bay of Biscay with numerous Royal Navy warships in the area...


Are you saying that Bismarck will start at Gotenhafen at 19.05.41 at 2.00 and travel all the way through the Skagerrak, then the Denmark Straight, it will sink the MS Hood, and finally die in the Biskaya, and all this is scripted? Can you meet Bismarck if you intersect any of this route at the right time? And the same for any other historical event?


More generally I wonder how the traffic in TWoS works compared to SH3, does the player have to be in the vicinity of precise spawning points instead of historical ship routes? For example, I happened to be in Norway at the exact location of the Tirpitz (sister ship of the Bismarck) in a fjord, but...no Tirpitz. So I must assume the ship is not in the game - or the traffic spawning is also limited to the '50 km rule' saying that you first need to be > 50 km away or no traffic will spawn. Does this apply in SH5 like in SH3?


What do you think, in TWoS, how much 'historical events' (outside of the missions) are included compared to SH3 GWX3 or WAC5 ?


Thanks,

vdr1981 07-08-18 04:39 PM

Quote:

Originally Posted by XenonSurf (Post 2560440)
Are you saying that Bismarck will start at Gotenhafen at 19.05.41 at 2.00 and travel all the way through the Skagerrak, then the Denmark Straight, it will sink the MS Hood, and finally die in the Biskaya, and all this is scripted? Can you meet Bismarck if you intersect any of this route at the right time? And the same for any other historical event?

Basically yes, except the sinking part although the engagement between British and German units in this case is quite possible.
here I was talking about scripted historical events in SH5/TWoS...

http://www.subsim.com/radioroom/show...ostcount=10203
http://www.subsim.com/radioroom/show...ostcount=10211

This is the screenshot of Bismark and Prinz Eugen in Baltic sea few days after their departure from Gotenhafen.

https://s6.postimg.cc/p7qywti5t/SH5_...0_14.58.11.png

Quote:

For example, I happened to be in Norway at the exact location of the Tirpitz (sister ship of the Bismarck) in a fjord, but...no Tirpitz. So I must assume the ship is not in the game - or the traffic spawning is also limited to the '50 km rule' saying that you first need to be > 50 km away or no traffic will spawn. Does this apply in SH5 like in SH3?
If I remember correctly Tirpitz transition to Norway is scripted but I don't think she is added to campaign files as a static unit in Norway. I could add it though but it is quite hard to match SH world map with the real one, especially in Norway due to very razed coast...:hmm2:

In short, I was pleasantly surprised to see that SH5/OHII campaign files already have large number of scripted historical events and units transitions.

XenonSurf 07-08-18 06:50 PM

Thanks very much, Veco, to take the time - and sorry to have used this old thread, but I thought it could be of interest for many new players as well.
Your nice picture makes it more than clear :up:


Cheers!


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