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-   -   [REL] GWX_DFa-Flag&Pennants_2010 (https://www.subsim.com/radioroom/showthread.php?t=165617)

Anvart 03-20-10 01:20 PM

[REL] GWX_DFa-Flag&Pennants_2010
 
Mod file:
__GWX_DFa-Flag&Pens_2010.rar
Size ~ 38.9 MB.
Author Anvart.
Link: https://www.mediafire.com/file/zzfmr..._2010.rar/file

This mod is for SH3 ver. 1.4b game with GWX 3.0 mod.
This mod is absolutely independent original work, and this mod don't uses stuff from other similar mods of other authors.
This mod is made for all Turms of the human subs (GWX 3.0).
In this mod we can control rotation, raising/lowering of DF antenna, raising/lowering of Flag and raising/lowering of Pennants on turms using new StateMachine Classes... and using next commands:
DF antenna:
1) Raising and rotation beginning - keys Shift+V ...
2) Rotation stop and lowering - keys Ctrl+V ...
3) Also, rotation stop and lowering - for commands:
Crash_dive
Periscope_depth
Snorkel_depth
Dive
Set_depth;

Flag on turm:
1) Raising - keys Shift+F ...
2) Lowering - keys Ctrl+F ...
3) Also, lowering - for commands:
Crash_dive
Periscope_depth
Snorkel_depth
Dive
Set_depth;

Pennants on turm:
1) Raising - keys Ctl+PgUp ... Rise_whole_periscope command...
2) Lowering - keys Ctl+PgDn ... Lower_whole_periscope command...
3) Also, lowering - for commands:
Rise_periscope
Lower_periscope
Crash_dive
Periscope_depth
Snorkel_depth
Dive
Set_depth.

Notes:
Raising/Lowering of Flag work if the Watch Officer is on the bridge.
Raising/Lowering of Pennants work if the Watch Officer is on the bridge and
only in Harbor!!!
If you have removed the Watch Officer from the bridge (or he has been killed)
you should lower Flag and Pennants having cluck with the mouse on the Depth Dial
near to zero (Set_Depth command)...
Water Reflection for Pennants is disconnected (alpha-blending artefacts)...
...
Two files (Pennants.jpg, ListOfPens.jpg) with the image of pennants and
with the list of pennants, which you can write down in file
"..\data\Submarine\NSS_Uboat$$\NSS_Uboat$$.eqp " after each patrol (as sunk tonnage), are presented.
I have added bug-fixes for Watch Officer also...
This mod is compatible with FM30_UpDown_final.7z mod.
http://www.subsim.com/radioroom/showthread.php?t=155413
...
Also you can read about the test of this mod in:
http://www.subsim.com/radioroom/showthread.php?t=161876
************************************************** ***
Installation:
Using JSGME:
Unpack __GWX_DFa-Flag&Pens_2010.rar file in MOD folder.
To attach to game as last mod...
************************************************** ***
Special gratitude to respected Skwasjer.
His S3D tool successfully expand (supplement) HexEditor.
S3D accelerates editing of files content ... especially object-animation, mesh animations
(limited) and StateMachine System files ...
The visual control through S3D Viewer allows to place objects quickly ... and so on ...
Good Luck

melnibonian 03-20-10 01:23 PM

Thanks a lot for this :yep:

I can't wait to try it :up:

Magic1111 03-20-10 02:44 PM

Thank you so much for this wonderful MOD, I love the MOD !!!!!!!:yeah:

But I hope very much I can play this wonderful MOD in near future with LSH v5 and WAC4.1 too ! That´s my wish, my friend !!! :D :yep:

Best regards,
Magic:salute::salute::salute:

nemo7 03-20-10 03:35 PM

This is a GREAT mod! Congrats mate!:salute:

Reece 03-21-10 04:45 AM

Many thanks Anvart!:yep:

Rhodes 03-21-10 06:40 AM

:yeah::salute:Thanks!

Aces 03-21-10 07:12 AM

Thank you Anvart, a superb mod my friend.

:salute::D

Cheers

Aces

Anvart 03-21-10 07:16 AM

:D
Thanks, guys.
Enjoy... only very accurate...

Fercyful 03-22-10 01:24 PM

:yeah:Patch_compat_GWX_IntOrders.7z

thanks for it ! :arrgh!: :rock:

el cheguevara 03-24-10 03:57 PM

The download for the mod isn't working, it just takes me to the mediafire homepage.

Anvart 03-24-10 04:02 PM

The first post has been updated...
I have fixed stock bug, very irritating me... i have added controller ConfigureBumpMap to all characters where it was not. :damn:



Anvart 03-24-10 04:06 PM

Quote:

Originally Posted by el cheguevara (Post 1332117)
The download for the mod isn't working, it just takes me to the mediafire homepage.

I have tried now... D/L without problems. :hmmm:

el cheguevara 03-24-10 04:13 PM

Link works now, must've been trying to download it while you were updating it :oops:. Thanks :salute:.

Buck_O 03-24-10 09:10 PM

Quote:

Originally Posted by Anvart (Post 1332128)
The first post has been updated...
I have fixed stock bug, very irritating me... i have added controller ConfigureBumpMap to all characters where it was not. :damn:



Hi Anvart, thanks for doin this mod. Can you tell me if this mod (Fix_UZOR_OH_V3.09) that you made is included in the above mentioned mod?

Also, in this post

http://www.subsim.com/radioroom/showthread.php?t=166046

you referred to Flackmonkey's exterior lightmaps,

(" Flakmonkey has already asked the permission for consolidation of my mod with his ExteriorLightmaps mod.")

Does this mean that
GWX_DFa-Flag&Pens_2010 is compatible with flackmonkeys exterior lightmap mods?

Anvart 03-25-10 01:38 AM

Quote:

Originally Posted by Buck_O (Post 1332528)
Hi Anvart, thanks for doin this mod. Can you tell me if this mod (Fix_UZOR_OH_V3.09) that you made is included in the above mentioned mod?

In last pack of DD_OH_V3.09 UZO.dat and UZOR.dat are absent, therefore you can use Watch Officer Fix for the stock game...
On this problem better to write to DivingDuck... He knows all and uses my fix for DD_OH_V3.09.
Quote:

Also, in this post
http://www.subsim.com/radioroom/showthread.php?t=166046
you referred to Flackmonkey's exterior lightmaps,
(" Flakmonkey has already asked the permission for consolidation of my mod with his ExteriorLightmaps mod.")
Does this mean that GWX_DFa-Flag&Pens_2010 is compatible with flackmonkeys exterior lightmap mods?
Yes, "Flakmonkey has already asked the permission...", but IIRC he did not publish stuffs, yet... i think now he is very busied by release of updating for FM_NI...

P.S.
Unfortunately DivingDuck has not answered on my letters on compatibility of mods, yet...


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