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Jimbuna 06-02-16 08:44 AM

Rig is back from the repair shop, mail received, will try the demo this weekend.

Welcome to SubSim Kiler :sunny:

raymond6751 08-15-16 11:00 AM

Something for Devs to note
 
I took the demo out for a ride. Great run. However, I noticed the batteries have a total life of less than 10000 seconds, or 167 minutes. That should be adjusted to survive in the Atlantic.

Onkel Neal 08-15-16 11:31 AM

Consumables are accelerated, because in a MP game, they have to become a factor quickly enough to have an impact on gameplay decisions.

raymond6751 08-15-16 12:32 PM

Wishlist thoughts
 
Quote:

Originally Posted by Onkel Neal (Post 2426767)
Consumables are accelerated, because in a MP game, they have to become a factor quickly enough to have an impact on gameplay decisions.

So how would you run any campaign then? I assume that contact with a group of targets will be set up to happen almost immediately. There could be no prolonged convoy attacks, or any sort of search required.

I guess a MP game would likely take no more than four hours. Could a game be saved on the host PC? Maybe just position, fuel & ammo status, to be continued in a campaign game?

I'm not expecting Silent Hunter, but the "audience" has been enjoying such great gameplay in that series that replay value and continuity is almost expected. :hmm2:


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