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-   SH4 ATO Mods (https://www.subsim.com/radioroom/forumdisplay.php?f=234)
-   -   [WIP] Silent hunter 4: KSD II (https://www.subsim.com/radioroom/showthread.php?t=237557)

Alx_Novoros 06-05-18 05:32 PM

but the most important thing! mods of KSD is not compatible with silent hunter 4 almost all.
this makes it a completely independent game.
from Silent Hunter 4 uses the engine.

Niume 06-06-18 08:22 AM

Quote:

Originally Posted by Alx_Novoros (Post 2556179)
but the most important thing! mods of KSD is not compatible with silent hunter 4 almost all.
this makes it a completely independent game.
from Silent Hunter 4 uses the engine.

So how is the progress of translation? I could roughly translate russian to english my dad knows Russian I know English

Alx_Novoros 06-06-18 09:03 AM

I found a solution to the problem! I understand the risks of Subsim related to illegal distribution of the game. so I will make the installer with an empty sh4.exe. the user will have to replace this file. the file of the licensed version of the game he can copy after buying the official game silent hunter 4

SnipersHunter 06-06-18 10:27 AM

I can also help with the translation if its needed. I cant speak russian but i can speak English and German. So if you need the German terms for some compartments of the sub or something for immersion I can help you with that.

Alx_Novoros 06-06-18 10:47 AM

Game is a ready!

https://www.mediafire.com/convkey/d5...uklwv9yf4g.jpg

SnipersHunter 06-06-18 10:58 AM

I suggest you write a PM to Onkel Neal if you need a subforum for KSD II.

Alx_Novoros 06-06-18 12:24 PM

Quote:

Originally Posted by SnipersHunter (Post 2556274)
I suggest you write a PM to Onkel Neal if you need a subforum for KSD II.

I did.
Maybe need a few users write him

SnipersHunter 06-06-18 12:34 PM

Quote:

Originally Posted by Alx_Novoros (Post 2556308)
I did.
Maybe need a few users write him

I dont think that would help. I guess he is just busy and has not read it yet.

con20or 06-06-18 02:17 PM

i havent played SH4 in years - but do I understand this correctly, this lets you play as the destroyer?? That sounds amazing - is this the first mod to let you do that?

Alx_Novoros 06-06-18 02:28 PM

Quote:

Originally Posted by con20or (Post 2556322)
i havent played SH4 in years - but do I understand this correctly, this lets you play as the destroyer?? That sounds amazing - is this the first mod to let you do that?

of course. in mode adversarial multiplayer

Alx_Novoros 06-07-18 02:54 AM

KSD II adversaries

Contents
  • A game is constructed on a cursor of Silent Hunter 4
  • A game is completely reconstructed on the German campaign
  • The size of the given more than 10 GB
  • More than 1000 scenarios, historical sequence of the campaign
  • More than 350 ships
  • More than 40 countries involved in war
  • Realistic tactical technical characteristics of submarines and ships
  • Submarines of types: IIB, VIIB, VIIC, VIIC41, IXB, IXC, IXC/40, IXD2, XXI
  • German postscoring of crew
  • System of targeting RAOBF, attack disk, azimuthal circle
  • Realistic interface
  • English-language support
  • The improved graphics
  • A possibility of a game in the multiplayer mode on submarines and on destroyers
Structure of a game:

Ø KSD-II_1.14
Ø Patch_1.0_for_KSD-II_1.14
Ø Patch_1.1_for_KSD-II_1.14
Ø Patch_1.2_for_KSD-II_1.14
Ø Patch_1.3_for_KSD-II_1.14
Ø Patch_1.4_for_KSD-II_1.14
Ø Fix_1.0_Patch_1.4
Ø Patch_1.5_for_KSD-II_1.14(W_ID) +
Ø KSDII_New_TTC_Submarine_KELLERMANN_1.2.1
Ø KSDII New interface 1.4.1
Ø TTC mast UK-US fleet for KSD-II_1.14
Ø U-Boot Multiplayer 4.78 AD realistic for KSD-II_1.14
Ø New Environment for KSDII Ver.1.4.1 (is activated)

SnipersHunter 06-07-18 08:22 AM

Quote:

Originally Posted by Alx_Novoros (Post 2556364)
KSD II adversaries

Contents
  • A game is constructed on a cursor of Silent Hunter 4
  • A game is completely reconstructed on the German campaign
  • The size of the given more than 10 GB
  • More than 1000 scenarios, historical sequence of the campaign
  • More than 350 ships
  • More than 40 countries involved in war
  • Realistic tactical technical characteristics of submarines and ships
  • Submarines of types: IIB, VIIB, VIIC, VIIC41, IXB, IXC, IXC/40, IXD2, XXI
  • German postscoring of crew
  • System of targeting RAOBF, attack disk, azimuthal circle
  • Realistic interface
  • English-language support
  • The improved graphics
  • A possibility of a game in the multiplayer mode on submarines and on destroyers
Structure of a game:

Ø KSD-II_1.14
Ø Patch_1.0_for_KSD-II_1.14
Ø Patch_1.1_for_KSD-II_1.14
Ø Patch_1.2_for_KSD-II_1.14
Ø Patch_1.3_for_KSD-II_1.14
Ø Patch_1.4_for_KSD-II_1.14
Ø Fix_1.0_Patch_1.4
Ø Patch_1.5_for_KSD-II_1.14(W_ID) +
Ø KSDII_New_TTC_Submarine_KELLERMANN_1.2.1
Ø KSDII New interface 1.4.1
Ø TTC mast UK-US fleet for KSD-II_1.14
Ø U-Boot Multiplayer 4.78 AD realistic for KSD-II_1.14
Ø New Environment for KSDII Ver.1.4.1 (is activated)




Downloadlink?

Alx_Novoros 06-07-18 09:40 AM

Quote:

Originally Posted by SnipersHunter (Post 2556400)
Downloadlink?

of course. in new partition

I do not understand why this is so difficult? create a new partition. Is this game not worth it?
Perhaps the administrator thinks this idea is not appropriate. And we need to involve more active players in this discussion.
A lot of people were making a game and she could have earned recognition. But many are silent ...

Niume 06-07-18 11:12 AM

Quote:

Originally Posted by Alx_Novoros (Post 2556417)
of course. in new partition

I do not understand why this is so difficult? create a new partition. Is this game not worth it?
Perhaps the administrator thinks this idea is not appropriate. And we need to involve more active players in this discussion.
A lot of people were making a game and she could have earned recognition. But many are silent ...

I can't wait for KSD II in English its like Silent Hunter V but better

J0313 06-07-18 12:47 PM

Sent a private message to Onkel Neal to add this game to the site. Looks really great and it deserves a chance to shine here on subsim.


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