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-   -   RUMOR: SimCity 5 to be announced at GDC (https://www.subsim.com/radioroom/showthread.php?t=192998)

mookiemookie 02-29-12 05:01 PM

RUMOR: SimCity 5 to be announced at GDC
 
http://www.rockpapershotgun.com/2012...-5-is-founded/

EA, you stay out of Maxis' way on this if it's true.

Falkirion 02-29-12 05:46 PM

Couldn't agree more Mookie. I still have Sim City 4 installed.

Drewcifer 02-29-12 06:59 PM

http://www.gamespot.com/news/simcity...report-6360586

Its funny I was just about to post this when I seen you already had made a post!

I'm going to look at Mass Effect... and just take a leap of faith and say this is going to be EAmolested.

Probably have day one DLC of Power Plants. Initial release will be Amish Sim City.

Penguin 02-29-12 07:18 PM

I must admit that I first was excited when I read the news, but I will remain sceptic, my biggest fear being the dumbing down.
A big question will also be the mod support, it's great to see that even after all these years, new maps and buildings for SC4 are still released on a daily basis by the community - very similar to our little community here. :DL

Here is a translated article of the gamestar interview with some first concept art: http://www.neogaf.com/forum/showthread.php?p=35585202
I can't say anything to its substance, only that other German game websites linked to it.

Here are some first facts, presented by a Gamestar reader who already owns the next issue of the mag:

- developer: Maxis (without Will Wright)
- release date: 2013
- new gfx engine: Glassbox
- modern info graphics instead of boring tables
- buildings are upgradable (for example the police station: After 10 caught criminals you will be able to upgrade)
- bended streets
- detailed city building
- local paper "Sim City Wire" which informs about city events (fires etc.)
- extensive multi player mode including rank list (for budget, raw material production etc.)
- complex depth of game
- catastrophies: boulders, vulcanos, explosions etc. confirmed
(source: http://www.gamestar.de/community/gsp...d.php?t=411270)

Especially the "upgradable building" thingy raises some alarms, I hope it won't be something like "click on 10 robbers to upgrade the police station" like some dumb facebook games...
I also hope with complexity they mean that it's complex for people over 12...

Oberon 02-29-12 07:23 PM

YOU CAN'T CUT BACK ON FUNDING! YOU WILL REGRET THIS!!

Task Force 02-29-12 07:28 PM

Still think sim city should have stayed 2D like back in the day.

Dowly 02-29-12 07:37 PM

SimCity 3000 http://www.bitvertiser.com/emos/love...on-in-love.gif

Arclight 02-29-12 08:00 PM

No Will Wright, EA in control and a studio that spend most of it's time the last few years churning out The Sims expansions... I dunno.

mookiemookie 02-29-12 08:44 PM

Quote:

Originally Posted by Arclight (Post 1847758)
No Will Wright, EA in control and a studio that spend most of it's time the last few years churning out The Sims expansions... I dunno.

YOU DON'T CRUSH MY DREAMS OF A DECENT SUCCESSOR TO SIMCITY 3000/SIMCITY 4, YOU SHUT YOUR MOUTH RIGHT NOW!

Drewcifer 02-29-12 08:56 PM

Quote:

Originally Posted by Arclight (Post 1847758)
No Will Wright, EA in control and a studio that spend most of it's time the last few years churning out The Sims expansions... I dunno.

+1 Street Cred.

Sorry Mookie.

Spike88 02-29-12 09:06 PM

We already have Simcity 5, it's just called Simcity Societies.
http://www.ea.com/simcity-societies

:haha:
After that blunder, I have zero hopes for the new Simcity game.

Hell they broke the Sims franchise with the Sims 3. While it did add some innovative stuff, 90% of the new expansions are bug riddled glitchy messes that get churned out every 6 months. Each expansion barely fixes any of the previous bugs(unless they're game breakers) and then adds a plethora of new bugs. If it's the same team, you shouldn't get your hopes up.

Arclight 02-29-12 09:52 PM

Quote:

Originally Posted by mookiemookie (Post 1847780)
YOU DON'T CRUSH MY DREAMS OF A DECENT SUCCESSOR TO SIMCITY 3000/SIMCITY 4, YOU SHUT YOUR MOUTH RIGHT NOW!

Sorry. :O:

I'm hopefull though. Proper city sim would be lovely. I've tried that CitiesXL thing, but... just doesn't scratch the itch.

HunterICX 03-01-12 04:31 AM

Quote:

Originally Posted by Arclight (Post 1847811)
I'm hopefull though.

Hopefull when EA is in control...

There's something wrong there but I can't put my finger on it.

HunterICX

Arclight 03-01-12 04:49 AM

Expecting much, no. Hopeful, yes. There's a difference. :O:

HunterICX 03-01-12 04:51 AM

Quote:

Originally Posted by Arclight (Post 1847898)
Expecting much, no. Hopeful, yes. There's a difference. :O:

Hasn't EA been destroying hopes since the dawn of time?
so I wouldn't be so hopefull if I where you :O:

HunterICX

Arclight 03-01-12 06:00 AM

Silence! You won't have my soul just yet. *shakes fist* :stare:

Gonna take at least a few more years of hyperbolic marketing and time-honered franchises being turned into generic FPS games...

Drewcifer 03-01-12 01:53 PM

Bioware's new hit Dragon Age of Duty isn't going to be enough for you Arc? lol.

Also a Maxis without Will Wright, I don't have much confidence in that.

Add in EA and it just spells disaster. I swear the executives at EA are just like, "That sounds like a great idea for a game, get a team on get something rolling and on the shelves by next spring. Now for the important part.. lets plan the DLC."

Skybird 03-01-12 03:29 PM

I must assume that EA will delete the title off the wishlist of many people by infesting it with Origin or some crap like that.

But Sim City in general - oh my, where has all the time gone? Is it really over 20 years? I was so addicted to the first, and two later versions as well.

I still run a CD occassionally, with the soundtrack of the latest two incarnations. Some tunes were extremely charming.

Spike88 03-03-12 12:36 PM

Details:
http://pc.ign.com/articles/121/1219911p1.html

Quote:

Simply called SimCity, a host of changes are coming to the series. For starters roads can now be curved, making for more organic city layouts than the grid framework the series was known for. The fixed viewpoint is also gone, allowing players to zoom in on specific buildings or move the camera around. Zooming in close to the ground also changes the audio, with close ups providing the cacophony of the city, and zoomed out views providing a much quieter atmosphere.
Quote:

Buildings also change over time in SimCity. Buildings progress overtime, unlocking new abilities, such as the power to put out fires faster for an upgraded firestation.
Quote:

And you don't have to worry about trying to decipher the progress of your city via a number of graphs and charts, as these are being replaced with modernized infographics.
Quote:

What's currently unclear is how the price of raw materials are determined. The article in GameStar alludes that prices in single-player are affected by what goes on in the online world. However, they don't get too specific about whether it's affected by a player-based economy or by actual, real-world events.

Spike88 03-07-12 01:40 AM

Some text on the matter and a trailer:
http://www.rockpapershotgun.com/2012...ty/#more-97828


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