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-   -   U Jagd chrono (https://www.subsim.com/radioroom/showthread.php?t=238101)

Fifi 07-18-18 01:09 AM

U Jagd chrono
 
Hi,

I’m very surprised i can’t find the so usefull U Jagd chrono for SH4...
For those playing OM + OMEGU on German side, it’s the must have way to find quickly boats speed.
Anyway to find one somewhere?
Is the SH5 one able to work on SH4? Or maybe the SH3 one?
Hard to import for SH4?

Anvar1061 10-30-18 08:57 AM

Quote:

Originally Posted by Fifi (Post 2561728)
Hi,

I’m very surprised i can’t find the so usefull U Jagd chrono for SH4...
For those playing OM + OMEGU on German side, it’s the must have way to find quickly boats speed.
Anyway to find one somewhere?
Is the SH5 one able to work on SH4? Or maybe the SH3 one?
Hard to import for SH4?

http://www.subsim.com/radioroom/imag...aleun_Wink.gif
http://brat01.mybb.by/viewtopic.php?id=147#p51287
http://i80.fastpic.ru/big/2016/0829/...f5bb90321c.png

ouPhrontis 10-31-18 06:26 AM

It's a very nice chrono, though you can use any stopwatch in the following manner;

Ship length divided by stopwatch bow-to-stern time, multiplied by 2 == target speed in knots.

Why 2? It's a rounding up of the conversion; 1 meter per second is equal to 1.94384 knots (nautical miles per hour, if you will), given that our target ship lengths are given in meters.

Example;

Target ship length is 120 meters, we time from the bow-to-stern and get 38 seconds, 120/38 = 3.2* multiplied by 2 == 6.3** knots

Figures rounded up/down and yet we still don't really need this level of accuracy, as the TDC only takes integers, so we can round the final figure off and bias our shot fore/aft depending on whether we've gone with a faster/slower target speed.

*Rounded up from 3.15789473684
**Rounded down from 6.13578947368

GOZO 10-31-18 09:12 AM

Quote:

Originally Posted by ouPhrontis (Post 2574967)
It's a very nice chrono, though you can use any stopwatch in the following manner;

Ship length divided by stopwatch bow-to-stern time, multiplied by 2 == target speed in knots.

Why 2? It's a rounding up of the conversion; 1 meter per second is equal to 1.94384 knots (nautical miles per hour, if you will), given that our target ship lengths are given in meters.

Example;

Target ship length is 120 meters, we time from the bow-to-stern and get 38 seconds, 120/38 = 3.2* multiplied by 2 == 6.3** knots

Figures rounded up/down and yet we still don't really need this level of accuracy, as the TDC only takes integers, so we can round the final figure off and bias our shot fore/aft depending on whether we've gone with a faster/slower target speed.

*Rounded up from 3.15789473684
**Rounded down from 6.13578947368

:Kaleun_Thumbs_Up:


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